Fire Mage DPS Gear, Legendaries, and Best in Slot (Legion 7.3.5)
Table of Contents
General Information
This page is a gear reference for Fire Mages. It lists your best items and Legendaries, gives you gearing advice, and shows you how you will be competing for loot with other classes.
The other pages of our Fire Mage guide can be accessed from the table of contents on the right.
About Our Author and Reviewer
This guide has been written by Furty, who has an illustrious history in the World of Warcraft raiding scene and race for World First. He has been a member of guilds such as Serenity, Midwinter, and many more, and is currently raiding in Future. He plays most classes at the highest level. You can follow him on Twitter and watch him play on Twitch.
This guide has been reviewed and approved by Rinoa, a Fire Mage theorycrafter for Altered Time who is also a raider for Pieces.
1. Tier 21 Set Bonus for Fire Mage
The Tier 21 set bonus enhances the duration and effectiveness of our
Combustions.
- 2-piece bonus: Increases the duration of
Combustion by 2.0
seconds. - 4-piece bonus:
Combustion also increases your Critical Strike
damage by 10% for 14 seconds.
It is essential to obtain your 4-piece bonus as fast as possible. Take
note that the stat priority shifts heavily when using the 4-piece bonus;
Critical Strike becomes the most valuable stat by quite a margin. The talent
setup also shifts dramatically towards giving us the most potent and frequent
Combustions.
2. Recommended Legendaries With Antorus Gear for Fire Mage
On fights lasting 3-6 minutes the combination of
Marquee Bindings of the Sun King and
Shard of the Exodar will award
the highest damage output at the expense of mobility.
Using
Marquee Bindings of the Sun King with
Koralon's Burning Touch
allows for great mobility outside of your
Rune of Power when the boss
is below 30% health. This can be a great choice on certain progress fights.
Marquee Bindings of the Sun King and
Pyrotex Ignition Cloth allows
for very short
Combustion cooldowns at the expense of overall single
target damage. This can be exceptional if you need more frequent Combustions to
deal with priority adds. This setup is also a clear winner on fights with a lot
of cleave and AoE.
3. Tier 20 Set Bonus for Fire Mage
The Tier 20 set bonus grants the chance for free criticals and empower your future casts with each critical.
- 2-piece bonus:
Fireball has a 15% chance to cause your next
Pyroblast or
Flamestrike to be a guaranteed critical
strike. - 4-piece bonus:
Pyroblast and
Flamestrike critical
strikes increase the damage of your next
Pyroblast or
Flamestrike by 10% for 8 seconds.
The 2-piece is not fantastic but the 4-piece bonus is quite strong. The 2-piece devalues Critical Strike slightly, however, the 4-piece ensures that it is still our most reliable stat. The 2-piece alone is likely not worth using over higher item level or better itemized offpieces, but once you acquire enough pieces to use the 4-piece you should switch over immediately.
4. Best in Slot List for Fire Mage
With the existence of Titanforged and Mythic+ dungeons, there is no such thing as a hard Best in Slot anymore. This is more of a guideline for the best pieces to keep an eye out for in your raid or dungeon (if applicable). Be smart, and if you find higher item level pieces with valuable stat combinations do not hesitate to upgrade to them.
| Slot | Item | Source |
|---|---|---|
| Helm | Garothi Worldbreaker | |
| Neck | Argus the Unmaker | |
| Shoulders | Aggramar | |
| Chest | Eonar | |
| Cloak | Antoran High Command | |
| Wrists | Varimathras | |
| Gloves | Kin'garoth | |
| Belt | Eonar | |
| Legs | Imonar the Soulhunter | |
| Boots | Portal Keeper Hasabel | |
| Ring #1 | Portal Keeper Hasabel | |
| Ring #2 | The Coven of Shivarra | |
| Trinket #1 | Argus the Unmaker | |
| Trinket #2 | Kin'garoth |
5. Trinket Notes for Fire Mage
Due to the prevalence of high item level trinkets and titanforged rewarded from Mythic+ dungeon grinding there are a variety of suitable options when it comes to trinkets. Using the list below you should be able to extrapolate whether or not something is an upgrade for you. Trinkets at equal item level, in order of priority, are as follows:
Aman'Thul's Vision
Unstable Arcanocrystal
Acrid Catalyst Injector
Tarnished Sentinel Medallion
Brinewater Slime in a Bottle (Critical Strike or Mastery)
Terror From Below
Whispers in the Dark
Tome of Unraveling Sanity
Spectral Thurible
Charm of the Rising Tide
Erratic Metronome
Horn of Valor
Devilsaur Shock-Baton
6. Evaluating Upgrades Using Stat Weights
You can evaluate upgrades side by side using a simple napkin math formula:
For example, using the stat weights from our Stats page, a pair of boots with 380 Mastery, 1150 Haste, and 976 Intellect, we can calculate a DPS value of:
This does not give an exact DPS value, but can be used to calculate the relative value versus another piece. For example, if we have a second pair of boots with 450 Haste, 970 Versatility, and 976 Intellect, we can compute the DPS value for that second item using the same formula, before comparing the results:
We can clearly see that 2422.3 > 2343.0, and therefore, the first pair of boots are the stronger upgrade. We also know that Mastery is a stronger stat than single target weights indicate, further reinforcing this conclusion. This is the quickest, best, and most reliable way of determining whether or not you should use one upgrade or another, despite the fact that stats weights are very approximate and change with respect to fight type, fight length, and the values of your other stats (synergetic scaling).
7. Racial Bonuses for Fire Mage
Sims done in pre-raid gear (840 ilvl), credit to Frosted.
Racial benefit is pretty minimal for Fire (currently), so it is recommended you just play whatever makes you happiest.
8. Legendaries for Fire Mage
Marquee Bindings of the Sun King alters the playstyle in a unique
fashion. After consuming a
Hot Streak, there is a 15% chance your next
non-instant
Pyroblast will deal 300% increased damage. This
means you will be hardcasting
Pyroblast occasionally when using this
legendary for the increased damage. This legendary should always be used if
you have obtained it.
Shard of the Exodar causes your
Time Warp to not give you
Temporal Displacement, and you can also use your
Time Warp
while affected by
Temporal Displacement and benefit from the active
effect. Basically, you get an extra
Bloodlust/
Heroism once
every 5 minutes. This is the best legendary to pair with the
Marquee Bindings of the Sun King for single target encounters.
Pyrotex Ignition Cloth causes
Phoenix's Flames to reduce
the remaining cooldown of
Combustion by 9 seconds. This is the clear
winner for fights with a lot of cleave and AoE, or encounters where more frequent
priority damage is a necessity.
Koralon's Burning Touch increases
Scorch damage by 350% and
is a guaranteed Critical Strike when the target is below 30% health. This item
has exceptional utility value when you are playing with
Frenetic Speed.
This is a good choice on progression encounters with high movement in the
execute portion of the fight, such as Aggramar.
Darckli's Dragonfire Diadem increases
Dragon's Breath damage by
100% and ranged by 25 yards. While it has low value for single target, it is
exceptional for cleave and AoE and instantly bursting down large packs of adds;
it is one of the best legendary items for 4+ targets.
Soul of the Archmage is a ring that grants the
Flame On talent
while in the Fire specialization. Currently quite mediocre and of middling
value, but not an attractive choice amongst the top options.
Contained Infernal Core is a shoulders item which casts a
Meteor for every 30
Fireballs and/or
Pyroblasts
that are cast. Not very strong overall as the damage is so infrequent and it
is difficult to line up with cooldowns and/or trinkets.
Kil'jaeden's Burning Wish can be a very strong DPS increase on AoE if
these opportunities present themselves. While it is overall a fairly weak choice
for single target, it could be a contender for parsing due to its "padding"
potential on manufactured mass AoE scenarios. As it takes up a valuable trinket
slot it generally results in a lower overall contribution than the other
legendary options on a standard fight.
9. Loot Competition
Regarding the loot you will get from raid or dungeon bosses, you will compete with other classes in the following cases:
| Item Type | Competing Classes |
|---|---|
| Tier Tokens | Death Knights, Druids, Arcane/Frost Mages, and Rogues |
| Cloth Armor | Arcane/Frost Mages, Priests, and Warlocks |
|
Everyone |
| Trinkets | Balance Druids, Arcane/Frost Mages, Shadow Priests, Elemental Shamans, and Warlocks |
10. ChangeLog
- 12 Jan. 2018: Updated legendary items.
- 28 Nov. 2017: Updated best in slot for Antorus.
- 27 Nov. 2017: Added Tier 21 section with recommended legendary combinations.
- 20 Jun. 2017: Added Tomb of Sargeras best in slot, updated trinket list, and added Tier 20 section.
- 12 Jun. 2017: Added Soul of the Archmage and Contained Infernal Core to the Legendary items section.
- 27 Mar. 2017: No changes needed for Patch 7.2.
- 06 Mar. 2017: Updated weights calculation with new stat weights.
- 20 Jan. 2017: Fully updated BiS list and legendary options.
- 29 Nov. 2016: Updated trinket best in slot.
- 30 Oct. 2016: Added a full trinket priority list to help readers extrapolate whether their titanforged trinket is actually an upgrade.
- 29 Aug. 2016: Updated for Legion's launch.
- 19 Jul. 2016: Removed trinket sims and added BiS recommendations.
- 18 Jul. 2016: Updated for the Legion pre-patch.
CONTENTS
FROM THE MAGE FORUMS
- DPS Help (Frost Mage)
- Frost Mage Varimathras low damage
- Fire Mage Addons question
- Collected questions (Fire)
- Acrane questions
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