Fire Mage DPS Easy Mode
Table of Contents
This section is intended for players who are new to the game or class, have no intentions of raiding Mythic difficulty, or simply want a more straightforward way to play their specialization without being overwhelmed by the numerous priorities and active abilities that need to be taken into consideration for optimal play.
1. The Basics
Fire is a well rounded specialization that largely relies on planning windows of burst in advance. Generally speaking, it is not very keybind taxing though the amount of actions executed in short succession can easily overwhelm less seasoned players. In this section we will be focusing on a setup that minimizes the amount of buttons and reactivity necessary without unduly compromising overall damage output.
2. Talent Choice
These choices are optimized for ease of use. Although some talents might offer marginally higher gains when played perfectly, these same talents often result in damage losses when utilized by many players. These talents aim to present the best setup that has very little punishment for unfamiliarity or mistakes.
- Level 15:
Conflagration - Level 30:
Shimmer - Level 45:
Incanter's Flow - Level 60:
Flame On - Level 75:
Frenetic Speed - Level 90:
Unstable Magic (1-2 targets) AND
Living Bomb (3+ targets) - Level 100:
Kindling
Rune of Power presents a significant increase over
Incanter's Flow when
utilized correctly. It is worth becoming familiar with this talent even if you do not have
time to optimize other parts of the specialization.
3. Stat Choice
Currently, you will want to prioritize secondary stats as follows:
- Intellect;
- Critical Strike;
- Mastery;
- Haste;
- Versatility.
We recommend you prioritize item levels and tier sets over specific stats, as they are all extremely close in value. Generally the extra Intellect and stat budget from an item level piece is a much better overall contribution to damage than trying to stack pure Critical Strike and Mastery. The tier set bonuses are also very valuable and should be sought out.
4. Basic Rotation
- Cast
Fireball as a filler to generate
Heating Up. - Use
Fire Blast to get
Hot Streaks when you have
Heating Up. If you do not have any
Fire Blast charges available, cast
Fireball again. - Cast
Pyroblast when you have
Hot Streak. - Use
Living Bomb if there are 3+ targets present. - Use
Phoenix's Flames if you hit 3 charges, or for burst AoE. - Use
Combustion when available. Save your
Fire Blasts and
Flame On for this cooldown so you can alternate between
Pyroblast and
Fire Blast for most of
Combustion. When you run out of
Fire Blast charges, alternate between
Pyroblast and
Phoenix's Flames. - Use
Dragon's Breath if there are 3+ targets present.
About Our Author and Reviewer
This guide has been written by Furty, who has an illustrious history in the World of Warcraft raiding scene and race for World First. He has been a member of guilds such as Serenity, Midwinter, and many more, and is currently raiding in Future. He plays most classes at the highest level. You can follow him on Twitter and watch him play on Twitch.
This guide has been reviewed and approved by Rinoa, a Fire Mage theorycrafter for Altered Time who is also a raider for Pieces.
5. ChangeLog
+ show all entries - show only 10 entries- 12 Jun. 2017: Updated stat priority section for Patch 7.2.5.
- 09 Jan. 2017: Slight update to the recommended talent build to be in sync with the 7.1.5 talent recommendations.
- 08 Dec. 2016: Added easy mode for Fire Mages.
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