Arcane Mage DPS Gear, Legendaries, and Best in Slot (Legion 7.2.5)
Table of Contents
General Information
This page is a gear reference for Arcane Mages. It lists your best items and Legendaries, gives you gearing advice, and shows you how you will be competing for loot with other classes.
The other pages of our Arcane Mage guide can be accessed from the table of contents on the right.
About Our Author and Reviewer
This guide has been reviewed and approved by Blixius, a top Arcane Mage who raids in Bird is the Word.
1. Tier 20 Set Bonus
The Arcane set bonus augments
Presence of Mind to grant additional
utility while making it available more frequently.
- 2-piece bonus: Activating
Presence of Mind generates 4
Arcane Charges
and increases your damage by 10% for 6 seconds. - 4-piece bonus: Casting
Arcane Missiles reduces the cooldown of
Presence of Mind by 4.0 seconds.
The 2-piece bonus itself is quite powerful, enabling extra burst damage
each time
Presence of Mind is available (approximately a 3.5% overall
DPS increase). The 4-piece, on the other hand, is somewhat lacklustre,
delivering only a small increase over the 2-piece.
Going into Tomb of Sargeras it will be most ideal to use the Tier 19
2-piece bonus (5% additional chance to activate
Arcane Missiles) in
conjunction with the Tier 20 2-piece bonus, rather than rushing straight for
the 4-piece bonus. If you do not have decent item level Tier 19 pieces, it
may be more convenient to rush the Tier 20 4-piece bonus. Overall the
double 2-piece is about equal to the Tier 20 4-piece, but if you use
double 2-piece you will hit your power spike easier and avoid denying more
potent Vanquisher token users the opportunity to complete their sets. Once
you reach Mythic Tomb of Sargeras you will want to replace your old Tier 19
pieces as the item level disparity eventually becomes too large despite
the superior set bonus of the Tier 19 2-piece.
2. Best in Slot List
With the existence of Titanforged and Mythic+ dungeons, there is no such thing as a hard Best in Slot anymore. This is more of a guideline for the best pieces to keep an eye out for in your raid or dungeon (if applicable). Be smart, and if you find higher item level pieces with valuable stat combinations do not hesitate to upgrade to them.
2.1. Trinket Notes
Due to the prevalence of high item level trinkets and titanforged rewarded from Mythic+ dungeon grinding there are a variety of suitable options when it comes to trinkets. Using the list below you should be able to extrapolate whether or not something is an upgrade for you. Trinkets at equal item level, in order of priority, are as follows:
Kil'jaeden's Burning Wish
Unstable Arcanocrystal
Tarnished Sentinel Medallion
Terror From Below
Tome of Unraveling Sanity
Whispers in the Dark
Infernal Writ
Charm of the Rising Tide
Spectral Thurible
Erratic Metronome
3. Evaluating Upgrades Using Stat Weights
You can evaluate upgrades side by side using a simple napkin math formula:
For example, using the stat weights from our Stats page, a pair of boots with 380 Mastery, 1150 Haste, and 976 Intellect, we can calculate a DPS value of:
This does not give an exact DPS value, but can be used to calculate the relative value versus another piece. For example, if we have a second pair of boots with 450 Haste, 970 Versatility, and 976 Intellect, we can compute the DPS value for that second item using the same formula, before comparing the results:
We can clearly see that 2108.3 > 2070.1, and therefore, the first pair of boots are the stronger upgrade. This is the quickest, best, and most reliable way of determining whether or not you should use one upgrade or another, despite the fact that stats weights are very approximate and change with respect to fight type, fight length, and the values of your other stats (synergetic scaling).
4. Racial Bonuses
Sims done in pre-raid gear (840 ilvl).
Racial benefit is pretty minimal for Arcane (currently), so it is recommended you just play whatever makes you happiest.
5. Legendaries
The best combination of legendaries is currently
Soul of the Archmage combined with
Mystic Kilt of the Rune Master.
The second best combination is
Shard of the Exodar combined with
Mystic Kilt of the Rune Master, which may even surpass the aforementioned
pair on certain encounters (particularly extremely short fights where you
could potentially double your
Bloodlust/
Heroism uptime).
Soul of the Archmage grants you the
Temporal Flux talent
when you are in the Arcane specalization. Currently this is one of the
strongest legendaries available to Arcane mages.
Mystic Kilt of the Rune Master causes
Arcane Barrage to grant 3%
of max Mana per
Arcane Charge spent. Very strong choice.
Cord of Infinity causes
Arcane Missiles to increase the
damage of your next
Mark of Aluneth by 1.0% per stack. Very strong
legendary overall.
Mantle of the First Kirin Tor grants
Arcane Barrage at 10%
chance per
Arcane Charge consumed to fire an
Arcane Orb
in front of you. Decent legendary due to the stats and consistent
damage.
Kil'jaeden's Burning Wish is a trinket with an on use effect that
launches a meteor dealing a powerful critical strike once every 75 seconds.
A strong option for Arcane, due to the passive stats provided, and has very
strong potential on cleave and AoE.
Shard of the Exodar causes your
Time Warp to not give you
Temporal Displacement, and you can also use your
Time Warp
while affected by
Temporal Displacement and benefit from the active
effect. Basically, you get an extra
Bloodlust/
Heroism once
every 5 minutes. Can be extremely strong on fights of specific lengths.
Rhonin's Assaulting Armwraps causes
Arcane Missiles to have a
18% chance to make your next
Arcane Blast cast within 5 seconds to cost
no Mana.
Gravity Spiral grants
Evocation an additional charge. Lowest
value of all the direct damage and ability contribution legendaries, but it can
be useful for pushing damage checks by allowing an extra burn at your convenience.
6. Loot Competition
Regarding the loot you will get from raid or dungeon bosses, you will compete with other classes in the following cases:
| Item Type | Competing Classes |
|---|---|
| Tier Tokens | Death Knights, Druids, Fire/Frost Mages, and Rogues |
| Cloth Armor | Fire/Frost Mages, Priests, and Warlocks |
|
Everyone |
| Trinkets | Balance Druids, Fire/Frost Mages, Shadow Priests, Elemental Shamans, and Warlocks |
7. ChangeLog
+ show all entries - show only 10 entries- 20 Jun. 2017: Added Tier 20 section, Tomb of Sargeras best in slot list, and updated trinket list.
- 12 Jun. 2017: Added new 7.2.5 Legendary items and updated ideal combination + descriptions of existing legendaries.
- 30 Mar. 2017: Updated Cord of Infinity tooltip.
- 27 Mar. 2017: No changes needed for Patch 7.2.
- 20 Jan. 2017: Fully updated BiS for Nighthold and legendaries.
- 30 Nov. 2016: Added a full trinket priority list to help readers extrapolate whether their titanforged trinket is actually an upgrade. Also updated Legendary item values.
- 12 Nov. 2016: Trinket update.
- 29 Aug. 2016: Updated for Legion's launch.
- 19 Jul. 2016: Removed trinket sims and added BiS recommendations.
- 18 Jul. 2016: Updated for the Legion pre-patch.
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