Windwalker Monk DPS Easy Mode
Table of Contents
This page is intended for players who are new to the game or class, have no intentions of raiding Mythic difficulty, or simply want a more straightforward way to play their specialisation without being overwhelmed by the numerous subtleties and active abilities that need to be taken into consideration for optimal play.
1. The Basics
Windwalker Monks are a melee DPS specialisation that is viable in all situations, providing strong priority and AoE damage, as well as having smooth and relatively easy to execute rotations.
Throughout the fight, you will need to manage Energy and Chi, your two resources, in order to get as many uses of your abilities as possible. You will have to make sure not to cap and waste either of these resources, while also keeping enough in store to allow immediate use of your abilities, as delaying some can cost you considerable DPS.
2. Talent Choice
The following talent choices result in damage output that is close to that of the most optimal talent choices, although the recommendations here lead to considerable ease-of-play.
- Level 15:
Eye of the Tiger - Level 30:
Tiger's Lust - Level 45:
Power Strikes - Level 60:
Leg Sweep - Level 75: situational /
Healing Elixir - Level 90:
Hit Combo - Level 100:
Whirling Dragon Punch
3. Stat Choice
Currently, you will want to prioritise secondary stats as follows:
- Mastery;
- Critical Strike;
- Versatility;
- Haste.
Against multiple targets, you should prioritise Haste after Mastery.
4. Basic Rotation
4.1. Single Target
The single target Windwalker Monk rotation is based on a priority system.
- Use
Rising Sun Kick. - Use
Fists of Fury. - Use
Strike of the Windlord. - Use
Whirling Dragon Punch. - Use
Tiger Palm- If you have less than 4 Chi AND you are about to reach maximum Energy.
- Use
Blackout Kick.- Keep in mind that
Tiger Palm has a chance to cause the next
Blackout Kick not to cost any Chi.
- Keep in mind that
- Use
Tiger Palm.
4.2. Multiple Target
Against multiple targets, you should make use of
Storm, Earth, and Fire
by using it once at the start of the fight, and then using its next charge when
Fists of Fury becomes available again. From then on, simply reuse it
with Fists of Fury, making sure that you never let both of Earth, Storm, and
Fire's charges remain available.
Tiger Palm,
Blackout Kick,
Rising Sun Kick, and
Rushing Jade Wind apply a 15-second debuff on their target, called
Mark of the Crane. Each instance of this debuff increases the damage of
your
Spinning Crane Kick (against any target) by 50%. Therefore, your
should distribute these spells among your enemies in such a way as to keep the
Mark of the Crane debuff up on as many targets as possible.
Against multiple enemies, the rotation is also based on a priority system, and it depends slightly based on how many enemies you are facing.
4.2.1. Against 2-3 Enemies
- Use
Whirling Dragon Punch. - Use
Fists of Fury. - Use
Strike of the Windlord. - Use
Spinning Crane Kick. - Use
Blackout Kick. - Use
Tiger Palm.
4.3. Against 4+ Enemies
- Use
Whirling Dragon Punch. - Use
Fists of Fury. - Use
Strike of the Windlord. - Use
Spinning Crane Kick. - Use
Blackout Kick. - Use
Tiger Palm.
5. Cooldowns
As a Windwalker Monk, you have 2 DPS cooldowns by default,
Touch of Death and
Storm, Earth, and Fire.
Touch of Death should be used as often as possible throughout the fight,
essentially on cooldown. Keep in mind that it deals its damage 8 seconds after
your cast it, so do not place it on targets that will die before that
time.
Storm, Earth, and Fire should be used as often as possible, while
attempting to stack it with other periods of increased damage done. Make
sure you always have at least one of its charges on cooldown.
About Our Reviewer
This guide has been reviewed and approved by Babylonius, a prominent Windwalker Monk theorycrafter who maintains the Windwalker sections of Peak of Serenity. You can follow him on Twitter: @BabyloniusMonk.
6. ChangeLog
+ show all entries - show only 10 entries- 21 Jan. 2018: Fixed an issue with Whirling Dragon Punch being missing from the rotation.
- 27 Nov. 2017: Updated some talent recommendations for ease of play.
- 16 Sep. 2017: Removed mentions of Whirling Dragon Punch, since we do not recommend it.
- 28 Aug. 2017: Updated tier 1 and 7 talent recommendations and rotation.
- 12 Jun. 2017: Page reviewed and deemed updated for 7.2.5.
- 25 Jan. 2017: Added easy mode page.
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