Retribution Paladin DPS Stat Priority (Legion 7.2.5)
Table of Contents
General Information
On this page, we explain what the best statistics are for Retribution Paladins in World of Warcraft Legion 7.2.5, how the class benefits from each of them.
The statistics priority is important as it influences itemisation choices (gear, enchants, and gems).
The other pages of our Retribution Paladin guide can be accessed from the table of contents on the right.
About Our Reviewers
This guide has been reviewed and approved by Fardion, a top Retribution Paladin. You can follow him on Twitter, and you can also reach him on the official Paladin Discord channel if you have any questions about the spec.
1. Basics
The stat priority for Retribution Paladins is listed below. Note that Critical Strike, Haste, and Versatility are all very close to each other in value, and that Mastery should be ignored in favor of them where possible.
- Strength (item level);
- Haste;
- Critical Strike = Versatility;
- Mastery.
These statistics have been obtained by combining common sense, in-game testing, and simulations using Simulation Craft.
We highly recommend that you use Simcraft to get personalised stat weights for your character, and to help you find out what gear is best for you. This guide will help you get through the process.
2. Getting a Better Understanding
2.1. Statistics Priority
Strength is your primary statistic. You should look for it in all of your upgrades. It provides you with Attack Power, which determines the damage your abilities do.
Mastery (
Mastery: Divine Judgment) increases the damage of
Judgment and also causes it to place an 8-second debuff on the
target that increases the damage they take from your abilities that cost
Holy Power.
Haste increases your attack speed and lowers the global cooldown
and the cooldowns of most of your damaging abilities (with the notable
exception of
Templar's Verdict and
Divine Storm). This leads to
a higher Holy Power generation.
Critical Strike increases your chance to critically hit with all spells and abilities.
Versatility increases all your damage and healing done, and decreases all damage taken.
3. ChangeLog
+ show all entries - show only 10 entries- 12 Jun. 2017: Page reviewed and deemed updated for 7.2.5.
- 27 Mar. 2017: No changes needed for Patch 7.2.
- 17 Jan. 2017: Removed mentions of a Haste breakpoint.
- 10 Jan. 2017: Checked and confirmed for Patch 7.1.5.
- 21 Dec. 2016: Updated the amount of Haste you need for the soft cap slightly.
- 14 Nov. 2016: Added a mention about the importance of using Simcraft to find out your own stat weights.
- 22 Oct. 2016: Fixed a typo and emphasised that Critical Strike, Haste, and Versatility are close in value to each other.
- 09 Oct. 2016: Further updated the page to change the Haste breakpoint to 20-22%.
- 08 Oct. 2016: Clarified the importance of Strength/item level, and modified the Haste breakpoint to 25%-30%.
- 19 Sep. 2016: Added a mention that it is not worth sacrificing Strength in order to reach the 30% Haste goal.
- 29 Aug. 2016: Updated for Legion's launch.
- 28 Jul. 2016: Removed Haste breakpoint as Haste remains valuable even after that time.
- 21 Jul. 2016: Added an explanation for the reason behind the 30% Haste breakpoint.
- 19 Jul. 2016: Fixed an error with the stat priority which listed Mastery as the best secondary stat, when it is in fact last.
- 18 Jul. 2016: Updated for the Legion pre-patch.
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