Balance Druid DPS Easy Mode
Table of Contents
This page is intended for players who are new to the game or class, have no intentions of raiding Mythic difficulty, or simply want a more straightforward way to play their specialisation without being overwhelmed by the numerous subtleties and active abilities that need to be taken into consideration for optimal play.
1. The Basics
Balance Druids are a caster specialisation that deals good single and AoE DPS, but which has a slightly difficult/demanding rotation.
Your main goal throughout fights will be to manage your
Lunar Empowerment and
Solar Empowerment buffs so that you do
not waste any, all while ensuring you do not waste Astral Power.
2. Talent Choice
The following talent choices are effectively best in all situations.
- Level 15:
Starlord - Level 30:
Displacer Beast (movement) or
Renewal
(self-healing) - Level 45:
Restoration Affinity - Level 60:
Typhoon - Level 75:
Incarnation: Chosen of Elune - Level 90:
Blessing of the Ancients - Level 100:
Nature's Balance (single target) or
Stellar Drift (multiple targets)
3. Stat Choice
Currently, you will want to prioritise stats as follows:
- Haste;
- Mastery;
- Intellect;
- Critical Strike;
- Versatility.
4. Basic Rotation
The single target Balance Druid rotation is based on the following priority list.
- Apply and maintain
Moonfire,
Sunfire on the target. - Cast
Starsurge to consume Astral Power.- Keep in mind that using Starsurge grants you a charge of
Lunar Empowerment and
Solar Empowerment, which cap at 3 and
are consumed by using
Lunar Strike and
Solar Wrath,
respectively. Avoid generating Empowerment charges when you are at
maximum capacity.
- Keep in mind that using Starsurge grants you a charge of
- Cast
New Moon (and its other versions) to generate Astral Power.
Make sure its charges are always rolling. - Use
Solar Wrath to generate Astral Power. - Cast
Lunar Strike, only to avoid wasting
Lunar Empowerment
charges (so, when you have 3 charges).
At all times, you should avoid generating Astral Power when you are at maximum capacity.
Against multiple targets, keep your DoTs up on all targets (if they live
loner than 6 seconds). Against 3+ targets, use
Starfall instead of
Starsurge and
Lunar Strike instead of
Solar Wrath
(if they are both empowered), while against 4+ targets always use Lunar
Strike instead of Solar Wrath.
5. Cooldowns
Your only cooldown is
Incarnation: Chosen of Elune, which you should
aim to use as many times as possible throughout an encounter. Ideally, you
should time it so that it is active when the boss takes increased damage.
About Our Reviewer
This guide has been reviewed and approved by Xirips, one of the best Balance Druids in the world, who raids in Method. You can follow him on Twitter and you can watch his stream on Twitch.
6. ChangeLog
+ show all entries - show only 10 entries- 12 Jun. 2017: Page reviewed and deemed updated for 7.2.5.
- 27 Mar. 2017: Updated stat priority slightly.
- 19 Jan. 2017: Added Stellar Drift as the tier 7 recommendation against multiple targets.
- 09 Jan. 2017: Matched the new 7.1.5 stat priority.
- 16 Dec. 2016: Added easy mode page.
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